a) Acquisition of fundamental knowledge of logical processes applied to the context of musical creation.
b) Development of competences in the creation of reactive and interactive musical systems.
c) Development of programming competence in Max environment.
d) Understand the principles of sound synthesis.
e) Draw some basic elements in a sound chain – oscillators, filters, amplifiers in Max.
f) Approach to external interaction elements in the control of systems.
d) Be able to complete a synthesis or analog processing project, independently.