Art + Tech x Cosmos = Danielle Brathwaite-Shirley

Thursday , 26 de February 2026 - 18:30

Auditório Ilídio Pinho · EA

Porto
Portugal
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we need to do this now
 

Performance

WE NEED TO DO THIS NOW
 Danielle Brathwaite-Shirley


We are at the forefront of a new technological explosion. Ai has erupted in shifting investment and development. Governments have developed more effective ways of implementing regimes within technology. Censorship takes on a more complex symbotic companionship with our online presence. We are standing at the edge. 
 
Where will you stand in this new world that has arrived? 
 
A performance lecture about finding our place within an ever increasing new implementation of technology into our everyday lives. Audiences will be able to determine through choices the direction the talk goes and what they talk about. 

 

Art + Tech x Cosmos =
The programme brings together artists, creative technologists, curators, writers, and thinkers with contributions extending across several thematic constellations: from spiritual and the mythic, socio-technological infrastructures and (de)colonial logics, to speculative futures. Through these contributions, the programme explores the potential to reshape how we think about human and nonhuman creativity, how we experience the convergence of art and technology, and how their imaginative possibilities can inspire new cultural practices and worlds. Curated by  Joasia Krysa, Nuno Crespo, Daniel Ribas and José Alberto Gomes 

 

 

GUESTS

cosmos - brathwaite-shirley

 

DANIELLE BRATHWAITE-SHIRLEY

Danielle Brathwaite-Shirley (b. 1995, London) lives and works between Berlin and London. Working predominantly in animation, sound, performance and video game development, and with a background in DIY print media and activism, the artist’s practice focuses on intertwining lived experience with fiction to imaginatively retell and archive the stories of Black Trans people. Danielle utilizes interactive technologies to create participatory spaces that challenge traditional narratives and encourage active engagement. Their projects often take the form of immersive video games, where players navigate choices that confront their assumptions and biases, fostering deeper conversations about identity, privilege, and systemic oppression. Through their innovative use of digital media, Danielle not only preserves histories but also envisions inclusive futures where the voices of those that are ignored or erased are central. Their work is both ‘archive and insurgency’, a catalyst for dialogue, inviting audiences to reflect on their roles within broader societal structures.  
Danielle has presented recent solo exhibitions at institutions such as LAS Foundation, Halle am Berghain, Berlin (2024); Fundació Joan Miró, Barcelona (2024); Studio Voltaire, London (2024); Centre d’Art Contemporain Genève (2024); SCAD Museum of Art, Savannah (2023); Villa Arson, Nice (2023); HAU Hebbel am Ufer, Berlin (2023); FACT, Liverpool (2022); Project Arts Centre, Dublin (2022); Skänes konstförening, Malmö (2022); Arebyte Gallery, London (2021); QUAD, Derby (2021); Focal Point Gallery, Southend-on-Sea (2020). Her/their work has been included in group exhibitions at institutions such as Art Museum at the University of Toronto (2024); National Museum of Modern and Contemporary Art Seoul (2023); Leslie-Lohman Museum of Art, New York (2023); Das Centre Pompidou, Metz (2023); Julia Stoschek Foundation, Berlin (2022); Albright-Knox Art Gallery, Buffalo (2021); Les Urbaines, Lausanne (2019); and Barbican, London (2018). Her/their work has been the subject of screenings and performances at institutions including Tate Modern, London (2024, 2020); MoMA, New York (2023); DePaul Art Museum, Chicago (2023); Serpentine, London (2022); Spike Island, Bristol (2022); and South London Gallery (2022). Permanent collections include the Victoria and Albert Museum, London. Forthcoming projects include a solo exhibition at Serpentine North, London (2025).

www.daniellebrathwaiteshirley.com

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