Projetos Investigação
Investigação aplicada / consultoria
- 2022 - Software development for art exhibition: Igor Jesus - Banho Maria
- 2022 - Software development for art exhibition: Mirmidão da tragédia - Ana Jotta
- 2021 - Computer Animated Shortfilm - "Senhelo Calhim" - Project Coordinator
- 2021 - Software development for art exhibition: Sinfonia do desconhecido II: Nuno Cera
- 2017 – Produção, programação e robótica – Untitled, João Onofre – MAAT / Fundação EDP.
- 2017 – Instalação Interactiva Fons Vitae - MMIPO - Museu da Misericórdia do Porto.
Publicações
- André Baltazar, Carlos Guedes, Fabien Gouyon, and Bruce Pennycook. A Real-time Human Body Skeletonization Algorithm for MAX/MSP/JITTER. In Proceedings of the International Computer Music Conference, 2010 (Baltazar et al., 2010)
- Andre Baltazar, Luis Gustavo Martins, and Jaime S. Cardoso. ZATLAB: A Gesture Analysis System to Music Interaction. In Proceedings of the 6th International Conference on Digital Arts (ARTECH 2012) (Baltazar et al., 2012)
- Andre Baltazar, Luis Gustavo Martins. Zatlab: A Framework for Gesture Recognition and Performance Interaction. In Proceedings of the 7th International Conference on Digital Arts (ARTECH 2015)
- Baltazar, A. (2016). ZatLab Gesture Recognition Framework: Machine Learning Results. International Journal of Creative Interfaces and Computer Graphics, 7(2), 11–24. https://doi.org/10.4018/IJCICG.2016070102
- Andre Baltazar, Luis Gustavo Martins. Zatlab: A Framework for Gesture Recognition and Performance Interaction. Book chapter in "Innovative Teaching Strategies and New Learning Paradigms in Computer Programming", IGI Global 2014
Áreas de interesse científico
- Gesture Recognition
- Interactive Art
- Computer Vision
- Human Computer Interaction
- Machine Learning
- Internet of Things
Teses como Orientador(a)
Brevemente