Centro de Criatividade Digital

O Centro de Criatividade Digital é a Infraestrutura de Transferência de Conhecimento que providencia o apoio, soluções técnicas e criativas para as atividades da Escola das Artes e do CITAR. Destacam-se aqui:

Residências Artísticas


Projetos de Investigação e Desenvolvimento CITAR 

Outros projetos de investigação CCD e em Co-promoção:  


·     YUCUNET- Establishment of a Yucatan-Cuba Network of MA programme in Contemporary Art and Cultural Management (Project 617486-EPP-1-2020-ES-EPPKA-CBHE-JP) (2020 - 2023) 


POCI-01-0247-FEDER-024498 CHIC (Cooperative Holistic View on Internet and Content)

The CHIC project aims to develop, test and demonstrate a broad range of new processes, products and services that have a significant impact on the audiovisual and multimedia sectors. . These products will have a clear mobilizing effect on other important sectors of culture, such as cultural heritage, archives, books and publications or the performing arts.

CCD project PINFRA / 22133/2016 (upgrade to CCD)

The Digital Creativity Center (CCD) is a production infrastructure using state-of-the-art, state-of-the-art technologies, with certification attributed by leading brands in the audiovisual industry (such as Apple, Avid and Autodesk). The objective of the project is to strengthen the technical-scientific training of high-impact research infrastructures inserted in the National Roadmap for Research Infrastructures of Strategic Interest, allowing them to constitute a strategic pillar in the development of research of excellence at national and international level. In the case of the CCD project goal is to enable it in the area of ​​digital media.

The CCD already incorporates a state-of-the-art infrastructure that has enabled and continues to provide an unique environment and support facilities for the development of an increasing number of artistic, research, public and business projects and events in its areas of activity.

Project: Sonic Interaction Design (sponsored by Fundação Calouste Gulbenkian)

The sonic aspects of interaction design are well studied, but outside academia, sound has been a neglected medium, with creators seldom aware of the extent to which it affects user experience. The project aims to explore both the utilitarian and artistic properties of the sonic medium as an agent for social interaction, coming from a background of science and technology of the arts. In particularly, it focuses on three very different contexts with varying levels of user engagement: the performing arts, medical recovery and classroom learning experience

Expected outcomes: 9 peer-reviewed article, 2 Master thesis, 2 PhD thesis, 2 workshops and 1 masterclass.

Project: The impact on new digital technology in documentary

Historically, documentary makers have been the leading innovators in driving film technology forward in order to overcome filming in difficult situations outside of the studio and to better convey actuality to the audience (McLane, Betsy A. A New History of Documentary Film. New York, 2012). Similar to the introduction of technologies such as video and cable TV, the arrival of new audiovisual technology (4k, HRD, new post-production tools, etc ) with relation to documentary filmmaking brings with it both huge potential and huge uncertainty. The project aims to study the impact of emerging audiovisual technology on documentary film.

Expected outcomes: two documentaries exploring the act of representing reality, using new technical possibilities, and two peer-reviewed article regarding technical advances (video formats, advances in video technology such as lenses, filters and lighting, editing techniques, image post-production and HDR technologies).

Project: Contemporary Animation: Tools, Constraints and Future Prospects (What lies beyond the Uncanny Valley)

The project will study the historical evolution of the tools and technologies available to animators, and their impact on the visual language, and the language of movement in Animation, focuses on Motion Capture Technology.

Expected outcomes: software tools for animators, short animated examples based on Motion Capture Animation, two peer-reviewed article, organization of an international conference on the subject, and the publication of a book chapter.

Project: 3D animation generation using MoCap data

Project will automate and enhance an animation pipeline obtained using MoCap data. The pipeline will integrate two animation software tools, Maya and MotionBuilder in one flow. The objective is to generate stylized character motion-specific animation sequences. The develop method will be evaluated by three MoCap data sets of various motion types and five commercial human shape models, and it should provide better visual stylized sequences when compared with current animation generation methods.

Expected outcomes: 3 peer-reviewed article, 1 Master thesis, 1 PhD thesis, a software application.


PhD Research Projects

CCD supports EA - PhD students research, in collaboration with supervisors from CITAR and from other institutions. The following are examples of such collaborations: 

PhD supervisor: Erik Guillermo Oña, Composer and Director at Electronic Music Studio at the Basel Musik-Akademie. 

  • Keitaro Takahashi, The Development of Corpus-Based Concatenative Synthesis and the Application on the Computer Assisted Chamber Music Composition
  • Maurilio Cacciatore, Mmixte: Software for live electronics with acoustical instruments

PhD supervisor: Sousa Dias, Faculty of Fine Arts, Lisbon University

  • João Filipe de Sampaio e Castro Pinto, A Paisagem Sonora: da Percepção à Composição Electroacústica

PhD supervisor: Jorge Cardoso, Coimbra University

  • José Rui de Meirelles Alte da Veiga, Comunicação Bidirecional num Sistema Interativo: o movimento como instrumento de composição e performance audiovisual

PhD supervisor: Paulo Ferreira Lopes, Karlsruhe Institute of Technology / CITAR

  • Diana da Silva Graça Cardoso, Novos Modelos de Composição na utilização de novos Instrumentos de Expressão Musical
  • Rita Luzes Torres, O Microfone como elemento composicional.
  • Henrique Daniel Portovedo Marques, Augmented Musical Performance: Computer Mediated Interaction and Sonic Design
  • Slavisa Rupar Lamounier Van Lammeren, Digital Sock: Estudo e desenvolvimento de instrumentos musicais digitais com ênfase em Interface Gestual, Análise do Movimento e Interatividade

PhD supervisor: Luis Gustavo Martins

  • José Vasco Barroco Carvalho, Espaços Sonoros - A Escultura Sonora e a Experiência Sónica
  • Paulo Belchior dos Santos Dias, Performance instrumental de elementos musicais e sonoros discretos e não discretos através de uma superfície táctil visualmente configurável

PhD supervisor: Cristina Sá, CITAR

  • Luis Manuel de Sousa Sarmento Ferreira, Patterns and Unpredictability: Towards an Aesthetics of Mass Participation

PhD supervisor: Carlos Caires, CITAR

  • Filipe Jensen Leite Faria, Authorship in Generative Arts
  • Luís Ricardo Nunes da Costa Monteiro, Cenário Emergentes da Prática Pictórica. Da Intencionalidade na Criação à Virtualidade do Artístico