Áreas de investigação:
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Computação Musical
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Computação Gráfica
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Computação Física
Projetos de investigação:
Design Sonoro Interativo em contexto de mediação social (Gulbenkian Professorship)
A Computational Auditory Scene Analysis Framework for Sound Segregation in Music Signals (CASA-FCT).
Publicações relevantes:
Beyls, Peter, and Andre Perrotta. "Rainforest: An Interactive Ecosystem." Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM, 2016.
A.V. Perrotta, F. Menezes, L.G. Martins, "Modelling the live-electronics in electroacoustic music using particle systems", In proceeding of: 40th International Computer Music Conference (ICMC) joint with the 11th Sound \& Music Computing conference (SMC), 2014.
A.V. Perrotta, L.G. Martins, "The development of an interactive virtual scenography for the opera A Menina da Gotinha De Água", In proceeding of: Virtual Systems and Multimedia (VSMM), 2012 18th International Conference on Virtual Systems and Multimedia.
N Makelberge, A Barbosa, A Perrotta, L Ferreira, "Perfect Take, experience design and new interfaces for musical expression", In proceeding of: Proceedings from the 12th international conference on new interfaces of musical expression.
A Sousa Dias, S Ransbeeck, A V. Perrotta, "The Music under Rusty Records: Restoring Risset's Duet for One Pianist", Totally Huge New Music Festival Conference, Australian Music Centre, In proceeding of: Sound scripts : proceedings of the 2011 Totally Huge New Music Festival Conference.